# MAHSA AMINI
Women of Iran, as I started writing the first edition of this article on Sept. 26, have been fighting and protesting in hundreds cities in Iran and around the world for days for their rights for freedom after 'Mahsa Amini' , An innocent 22 year-old woman, brutally was killed by morality Police in Tehran on Sept. 13, 2022, a week before her birthday. *100% mint and secondary sale of this article will be donated for these brave women.
An algorithmic digital painting series
Rococo~ is a generative art algorithm that creates a series of 500 as tokens on the tezos blockchain or infinite amounts of unique artworks inspired by botanics and nature. The algorithm is designed to create art that is both aesthetically pleasing and functional.
Tezbloom everywhere
作品緣由是起於一個社群項目,由數位藝術家以 #tezbloom為主題個別進行創作,並約定在10/1,同一時間發售。 以下文章則為「Tezbloom everywhere」的創作紀錄及心得。 The reason for the work is that it originated from a community project,artists will create the topic of #tezbloom, and released on 10/1. The following article is the creation record and experience of "Tezbloom everywhere".
All about that grain
Images in digital art and photography are frequently purposefully perturbed with grainy textures, often intending to evoke a tactile feeling and to add an ounce of ruggedness to an artwork. In this manner, grain is a valuable tool on your generative artist tool belt to elevate your artwork. This article discusses several techniques to achieve grain with p5, texture overlays, SVG filters, and shaders. We’ll discuss each one in great detail and the ups and downsides.
Shaders used in Rose 1851
(Written in both Chinese and English) A group of generative art creators from Taiwan worked on their own work under the theme of #TezBloom and published their work on fxhash at the same time on Oct 1st, 2022. This article mainly introduces the three sets of shaders used in this work, only the principle part, not the details. 一群來自台灣的生成式藝術創作者,以 #TezBloom 為主題各自進行創作並於 2022/10/1 同時間在 fxhash 發表作品,我很榮幸以 Rose 1851 成為其中的一員,並在此分享這個作品的創作心得給其他成員以及各位讀者。 本文主要介紹此作品用到的三組 shaders,僅介紹原理部分,不深入探討細節。