Let's Take a Step Back
My view on where we are now and where we are going with the gen art movement...
Teardrop
From 無門關 to 無淚觀 I started this work as an introspection to my comprehension on the book of Wumen Guan (無門關), the gateless barrier. A question posed by zen master, Wumen Huikai (無門慧開), to whether there was a gate, at a given barrier, where one would wish to pass? There were, of course, infinite many ways to compose such a paradox. Visually, a normal gate is a node at a point of a barrier with an entrance and exit. So I did some sketch with ink and brush.
All about that grain
Images in digital art and photography are frequently purposefully perturbed with grainy textures, often intending to evoke a tactile feeling and to add an ounce of ruggedness to an artwork. In this manner, grain is a valuable tool on your generative artist tool belt to elevate your artwork. This article discusses several techniques to achieve grain with p5, texture overlays, SVG filters, and shaders. We’ll discuss each one in great detail and the ups and downsides.
🔭 Breaking Down lunarean's Heat Death
Lunarean released Heat Death as part of FxHash interactive minting experience at The Ever-Evolving World of Art, Art Basel Hong-Kong, 2022. The code was left unmodified, which means it is open to the public.
Building an Alien Clock
An explanation of the ideas and mathematical concepts used to create the animations shown in the one-year fx(hash) anniversary piece The Passing of Time.
O B S C V R V M - Algorithms and Code
In this article, we'll try to give an approachable overview of the algorithms and code behind O B S C V R V M collection published on December 6th of 2022 on fxhash. We decided to leave our code open (unminified and unobfuscated), available on public repositories (GitHub), and well documented through writing and talks so it can serve as inspiration to others. This article is an attempt to fulfil this promise. The code itself is commented throughout, and hopefully this narrative walkthrough will give an interested learner enough guidance to independently use and implement the concepts presented here. The article will not go through every single line in the code, rather it will focus on the most important and unique aspects that make O B S C V R V M what it is. Code in this article is edited for clarity and slightly deviates from the one found in the deployed token, although the exact functionality is retained.
E54 - Assisted Living
We have an extra large episode to cover the drops, drama and charity auctions on fxhash this week. Big props to Cure3 and the artists that released works in support of Parkinson's research (links below). Big slops to the proliferation of "assisted minting" tools that monopolized most of our drops of the week...
Iteration is Usually Recursive — Introduction: Finding answers in pre-computational art
The question of what constitutes generative art has been a subject of ongoing debate within the art community, again, as of late. As generative art receives its debut on the international stage like never before, it’s worth remembering what got us here and where we hope to go.
Unleashing the Power of Shaders for Generative Art: An Inside Look at the Creation of 'Shoals'
This article presents an overview of the creation of a piece of generative art using fragment shaders technology and raymarching techniques.
Art permanence on Ethereum and on Tezos
An extended article based on a recent Twitter thread on "chain risk" and art NFTs on Ethereum and Tezos.
E59 - It's Animated Week
This week was all about animated pieces and we are here for it! We have news, market updates, Verse talk, suspended buildings, the return of Amy Goodchild, and lots more to look forward to!
E60 - Royalties & Loyalties
Another discussion-heavy episode this week. It's impossible to avoid the conversation around creator royalties and what platforms like Blur are doing to the Ethereum ecosystem. While art seems to be somewhat insulated (especially here on Tezos) we need to prepare ourselves for the inevitability of "royalty optional" trading in the future.