elapse: video feedback processes
brief technical explanation of videofeedback loops and emergent motion from pixel displacement, and their implementation in hydra videosynth
Rayhatching a Truchet tiling
A deep dive into how to create the SDF for a Truchet tiling, using Piter Pasma's Universal Rayhatcher project.
Generative Music - A Brief History and Future
We know that generative art has a rich history, but what of generative music? It too shares a rich history, yet remains a passive subcomponent within generative arts, playing an auxiliary role, or even, occasionally, added to works as an afterthought. Yet I’ve found many examples -- on both Ethereum and Tezos -- where musical elements have become more of the primary focus. Join me as I rifle through some select choices, after offering a bit of history and context to it all.
Responsive Dreams 2024: poperbu
Welcome to Responsive Dreams interview series, where we dive into the imaginative minds of our featured artists. Today, we have the honor of sitting down with poperbu (Jordi Sala), a computer network engineer and artist. Member of MobilityLab.net and researcher/hacker/maker, his work revolves around open technologies, both hardware and software, and how to relate them to each other.