This series offers many variations. For this reason, it is preferable to explore the different possible results by clicking on the variations button before minting an edition. The render time for each image may vary depending of its parameters and your system In addition, due to the mechanics implemented, some results may present locally blurred or edged areas.
This project aims to explore the possibilities offered by the implementation of a simulation of slit-scanning or rolling-shutter. A line runs through a 3D animation and freezes the pixels at its level. This results in a distortion effect giving the initial objects twisted and strange shapes.