Mur is a series of computational drawings of stacked and falling bricks. The bricks are placed in different configurations of walls, towers, stacks and paths, and are then exposed to gravity.
The graphics are coded with p5.js and the rigid body simulations with ammo.js. In live mode, press 's' to save a screenshot and 'e' to save a high resolution image. Press 't' to toggle textures.
Each scene is drawn twice, first brick by brick as they fall or stay in place, then the scene as a whole. Mur is optimized for Chrome, uses WebGL and may not work in all browsers.